A deep dive into creating a Ruby CLI gem that helps developers cope with Hyrum’s Law in their projects.
Building a simple 2D grid-based game using Phaser and Claude AI.
Building a single container document Q&A system with Rails 8, SQLite-vec, and OpenAI.
Moving from Anthopic’s pay-as-you-go API to Pro.
Using supperpowers for small features can be costly.
Building a daily privacy-first creative storytelling puzzle game